Behemoth Hive Fleet
Color and paint schemes
The project we just completed at Art-W Studio was as vast as a Tyranid invasion. Our assignment: to paint and assemble a complete army of the Behemoth Hive Fleet, with 46 miniatures that capture the alien ferocity.
Each figure follows the iconic Behemoth scheme, with deep reddish skins and navy blue carapaces. This style, coupled with exposed flesh details and precise shading, brings to life the most imposing creatures, such as the Neurotyrant and the Hive Tyrant, without leaving behind swarms like the Gargoyles or the spore mines.
The battlefield also comes to life on the bases. With urban ruins created by 3D printing and Ultramarine corpses scattered around, each base tells the brutality of war. We added pigmentation effects to simulate rust, ash and blood splatter, intensifying the visual narrative.
The complexity of this project led us to work as a team: four painters joined forces to assemble, paint and customize each piece. The execution of this army is a tribute to Behemoth’s history and a showcase of our passion for modeling. A display that makes an impact both on and off the board.
Project
✻ Warhammer 40k
✼ Behemoth Hive Fleet
✻ Assembly
✼ Painting
✻ Basing
✼ 3D printing
Customer briefing
From the Shadows: The Arrival of the Behemoth Tyranids
The client behind this project found us while exploring options for painting his Tyranid army. He wanted something special, that would not only stand out on the battlefield, but also tell a story. The ferocity and legacy of the Behemoth Hive Fleet was his inspiration, and he sought out a team that could bring that vision to reality.
From the first contact, it was clear that he was looking for something unique. The color scheme had to be true to the Behemoth classics: reddish skin and navy blue shells. He asked us for a level of game paint that combined speed and detail, but with an imposing presentation for the 46 miniatures in the assignment.
What really set this project apart was his special request for the bases: a setting that evoked the devastation of war, with urban ruins, fragments of scrap metal and ultramarine corpses. We designed each element using 3D printing, making sure to create an immersive and brutal backdrop.
With his vision in mind, we began work on what would become a project that not only met his expectations, but also left a mark on our own history as a studio.
General picture of the project Game level
From the First Sketches: Building the Hive
The process of bringing this Behemoth Hive Fleet army to the gaming table was an intense and rewarding experience. From the beginning, it was clear to us that coordination and communication would be essential for a project of this magnitude.
We started with a key test: painting a gargoyle as a schematic model. We added a pedestal with urban ruins and a mutilated ultramarine arm to complete the visual concept. After receiving the client’s approval, we got to work.
Four of us worked simultaneously: three focused on assembling the miniatures, while the fourth prepared and assembled the 3D printed bits for the bases. After assembly, we applied airbrushing to give the reddish and navy blue bases that characterize Behemoth. From there, the brushwork took center stage: details in exposed flesh, claws, teeth and the famous psychic brains.
The final touch was to prepare the bases. Here we mixed textures, pigments and blood splatter to create a devastated environment that reflected the passing of the hive. Each photo sent to the client was enthusiastically received, seeing their vision come to life step by step.
Waaaaaaaagh!
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The whole process has been an absolute pleasure. What really stands out to me is the communication with the Art-W team.
Alex
Opinion taken from Google
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